This has carried on into many of their more recent games, including the entirety of the original Mass Effect trilogy, wherein players can choose ‘Paragon’ and ‘Renegade’ actions throughout the game to either help out people in need or be absolutely awful to them.Īs enjoyable as choosing to be a bit of a meanie in Mass Effect games might be, for many players, this binary approach to morality feels very restrictive – research by BioWare has shown that most players choose the moral high ground the majority of the time without thinking too hard about their choices. For Star Wars: Knights of the Old Republic, one of the most enduringly popular BioWare titles, the studio developed a morality system that mirrors the struggle between the Light Side and the Dark Side in the wider Star Wars universe.
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